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Mimic's LedgerThe DSR Compendium

Straight Sword Hilt

Weapon · canonical reference · data release 2026-09-26

This is the plain-text version of the record. Open the interactive Ledger for the full planner, comparisons and search.

Evidence for this record

Sources: darksouls.wikidot.com

  • Third-party research: Published by an unaffiliated researcher and recorded as their finding.

1 field in this record is marked not documented: the sources checked gave no value, so none is guessed.

What these labels mean

How to read this record
Damage
four numbers: physical / magic / fire / lightning. 80/0/0/0 is 80 physical and nothing else.
Scaling grades
four letters in the order Strength / Dexterity / Intelligence / Faith. D/C/-/- means Strength D, Dexterity C, no Intelligence or Faith. A dash means that stat adds nothing.
What the letters mean
S 141%+, A 101-140%, B 81-100%, C 51-80%, D 25-50%, E 1-24% bonus. They are ranges, not exact numbers. A few weapons (Balder Side Sword, Uchigatana) show A at +14/+15 even though the listed bonus is 85%, a quirk of the game that players report; the Ledger keeps the sourced letters.
Requirements
the stats you need to use the weapon without a damage penalty. “Two-handed Strength” is the Strength needed when you hold it in both hands, which is lower.
Weight and durability
weight counts toward your equip load; durability is how much use the weapon takes before it needs repair. The game shows no unit for either.
Upgrade tables
Level is the upgrade (+0, +1...). Bonus is the scaling grade at that level. Material and Souls are the cost to reach it. Aux / DR holds the auxiliary figures exactly as the source lists them; the Ledger does not interpret them.
Source volume
which volume of the source wiki the weapon came from; it has no effect on gameplay.

Chaos weapons gain their extra damage from your Humanity, not from stats, so the Bonus column shows dashes. Lightning and Fire paths also show dashes because they have no stat scaling.

Overview

Class
Straight Swords
Source URL
darksouls.wikidot.com
Note
Starting weapon for all classes. Notable mechanical trivia: the only weapon in the game obtainable exactly once regardless of how many playthroughs/NG+ cycles are started (excluding multiplayer drops). Cheap 100-souls upgrades throughout, matching Broken Straight Sword's pattern. Can also serve as an alternate (worse) ascension base for Greatsword of Artorias, though Broken Straight Sword is the recommended choice.
Volume
vol3

Base stats

Critical
100
Durability
200
Weight
1.0
Stability
10
Frampt souls
50
Reqs
6/6/0/0
DR
20/5/15/15
Damage
20/0/0/0
Damage source
backfilled from Standard path, level +0 (not independently stated in the source's Base stats line)

Paths

Standard

Requires
Titanite, Large Ember (+6), Very Large Ember (+11)
Scaling pct
8% STR, 7% DEX

Levels

LvlDmgBonusAux DRMatSouls
020/0/0/0E/E/-/---
122/0/0/0E/E/-/-1 Shard100
224/0/0/0E/E/-/-1 Shard100
326/0/0/0E/E/-/-2 Shard100
428/0/0/0E/E/-/-2 Shard100
530/0/0/0E/E/-/-3 Shard100
632/0/0/0E/E/-/-1 L.Shard100
734/0/0/0E/E/-/-1 L.Shard100
836/0/0/0E/E/-/-2 L.Shard100
938/0/0/0E/E/-/-2 L.Shard100
1040/0/0/0E/E/-/-3 L.Shard100
1142/0/0/0E/E/-/-1 Chunk100
1244/0/0/0E/E/-/-1 Chunk100
1346/0/0/0E/E/-/-2 Chunk100
1448/0/0/0E/E/-/-3 Chunk100
1550/0/0/0E/E/-/-1 Slab100

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +6: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +7: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +8: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +9: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +10: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +11: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +12: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +13: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +14: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +15: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Raw

Requires
Straight Sword Hilt +5, Titanite
Scaling pct
6% STR, 6% DEX

Levels

LvlDmgBonusAux DRMatSouls
034/0/0/0E/E/-/-1 L.Shard100
136/0/0/0E/E/-/-1 L.Shard100
239/0/0/0E/E/-/-1 L.Shard100
341/0/0/0E/E/-/-2 L.Shard100
443/0/0/0E/E/-/-2 L.Shard100
546/0/0/0E/E/-/-3 L.Shard100

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Crystal

Requires
Straight Sword Hilt +10, Titanite
Scaling pct
8% STR, 7% DEX
Note
Durability->20, cannot repair

Levels

LvlDmgBonusAux DRMatSouls
044/0/0/0E/E/-/-1 Chunk100
146/0/0/0E/E/-/-1 Chunk100
248/0/0/0E/E/-/-2 Chunk100
350/0/0/0E/E/-/-2 Chunk100
452/0/0/0E/E/-/-3 Chunk100
554/0/0/0E/E/-/-1 Slab100

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Lightning

Requires
Straight Sword Hilt +10, Titanite
Note
All stat bonuses removed

Levels

LvlDmgBonusAux DRMatSouls
036/0/0/36-20/5/15/151 Chunk100
138/0/0/38-20/5/15/16.21 Chunk100
241/0/0/41-20/5/15/17.42 Chunk100
344/0/0/44-20/5/15/18.62 Chunk100
447/0/0/47-20/5/15/19.83 Chunk100
550/0/0/50-20/5/15/211 Slab100

Magic

Requires
Straight Sword Hilt +5, Green+Blue Titanite
Scaling pct
3% STR, 2% DEX, 11% INT

Levels

LvlDmgBonusAux DRMatSouls
022/24/0/0E/E/E/-1 Green Shard100
124/25/0/0E/E/E/-1 Green Shard100
225/27/0/0E/E/E/-1 Green Shard100
327/28/0/0E/E/E/-2 Green Shard100
428/30/0/0E/E/E/-2 Green Shard100
530/32/0/0E/E/E/-3 Green Shard100
631/33/0/0E/E/E/-1 Blue Chunk100
733/35/0/0E/E/E/-1 Blue Chunk100
834/36/0/0E/E/E/-2 Blue Chunk100
936/38/0/0E/E/E/-3 Blue Chunk100
1037/40/0/0E/E/E/-1 Blue Slab100

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +6: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +7: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +8: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +9: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +10: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Enchanted

Requires
Magic Straight Sword Hilt +5, Blue Titanite
Scaling pct
1% STR, 1% DEX, 11%+ INT

Levels

LvlDmgBonusAux DRMatSouls
030/32/0/0E/E/E/-1 Blue Chunk100
131/32/0/0E/E/E/-1 Blue Chunk100
232/33/0/0E/E/E/-1 Blue Chunk100
333/34/0/0E/E/E/-2 Blue Chunk100
434/35/0/0E/E/E/-3 Blue Chunk100
536/37/0/0E/E/E/-1 Blue Slab100

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Divine

Requires
Straight Sword Hilt +5, Green+White Titanite
Scaling pct
3% STR, 3% DEX, 11% FTH
Note
Additional damage multiplier against unholy enemies
Requires correction note
Corrected 2026-09-23: originally recorded as '+10', which was inconsistent with this weapon's own Occult path ('Divine <name> +5') and with every other weapon's Divine-path requirement in this compendium. Divine, like Raw/Magic/Fire/Enchanted/Occult/Chaos, requires +5; only Crystal and Lightning require +10.

Levels

LvlDmgBonusAux DRMatSouls
021/25/0/0E/E/-/E0/0/110/-1 Green Shard100
122/27/0/0E/E/-/E0/0/110/-1 Green Shard100
223/28/0/0E/E/-/E0/0/110/-1 Green Shard100
325/30/0/0E/E/-/E0/0/110/-2 Green Shard100
426/32/0/0E/E/-/E0/0/110/-2 Green Shard100
528/34/0/0E/E/-/E0/0/110/-3 Green Shard100
629/35/0/0E/E/-/E0/0/110/-1 White Chunk100
730/37/0/0E/E/-/E0/0/110/-1 White Chunk100
832/39/0/0E/E/-/E0/0/110/-2 White Chunk100
933/40/0/0E/E/-/E0/0/110/-3 White Chunk100
1035/42/0/0E/E/-/E0/0/110/-1 White Slab100

Occult

Requires
Divine Straight Sword Hilt +5, White Titanite
Scaling pct
3% STR, 3% DEX, 13% FTH
Note
Additional damage multiplier against holy enemies

Levels

LvlDmgBonusAux DRMatSouls
028/30/0/0E/E/-/E0/0/-/1101 White Chunk100
129/31/0/0E/E/-/E0/0/-/1101 White Chunk100
231/33/0/0E/E/-/E0/0/-/1101 White Chunk100
333/34/0/0E/E/-/E0/0/-/1102 White Chunk100
434/36/0/0E/E/-/E0/0/-/1103 White Chunk100
536/37/0/0E/E/-/E0/0/-/1101 White Slab100

Fire

Requires
Straight Sword Hilt +5, Green+Red Titanite
Note
All stat bonuses removed

Levels

LvlDmgBonusAux DRMatSouls
026/0/26/0-20/5/15/151 Green Shard100
128/0/28/0-20/5/15.2/151 Green Shard100
230/0/30/0-20/5/15.3/151 Green Shard100
332/0/32/0-20/5/15.5/152 Green Shard100
434/0/34/0-20/5/15.6/152 Green Shard100
536/0/36/0-20/5/15.8/153 Green Shard100
638/0/38/0-20/5/15.9/151 Red Chunk100
740/0/40/0-20/5/16.1/151 Red Chunk100
843/0/43/0-20/5/16.2/152 Red Chunk100
945/0/45/0-20/5/16.4/153 Red Chunk100
1048/0/48/0-20/5/16.5/151 Red Slab100

Chaos

Requires
Fire Straight Sword Hilt +5, Red Titanite
Note
Damage bonus from humanity

Levels

LvlDmgBonusAux DRMatSouls
032/0/36/0-20/5/15/151 Red Chunk100
134/0/38/0-20/5/15.3/151 Red Chunk100
236/0/40/0-20/5/15.6/152 Red Chunk100
337/0/42/0-20/5/15.9/152 Red Chunk100
439/0/44/0-20/5/16.2/153 Red Chunk100
541/0/46/0-20/5/16.5/151 Red Slab100

Requirements

Str
6
Dex
6
Int
0
Fai
0
Two hand str
4
Requirements source URL
darksouls.wikidot.com
Requirements note
none recorded

Third party motion values

Source
independent third-party research, third-party research tables
Tier
third-party research
Matched generic class
Straight Sword

Acquisition third party

Acquisition raw
not documented
Source
third-party table
Source tier
third-party research
Source note
Transcribed from a third-party table; fragments from adjacent columns removed where present.
Layout bleed removed
yes