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Mimic's LedgerThe DSR Compendium

Painting Guardian Sword

Weapon · canonical reference · data release 2026-09-26

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Evidence for this record

Sources: darksouls.wikidot.com

  • Third-party research: Published by an unaffiliated researcher and recorded as their finding.

What these labels mean

How to read this record
Damage
four numbers: physical / magic / fire / lightning. 80/0/0/0 is 80 physical and nothing else.
Scaling grades
four letters in the order Strength / Dexterity / Intelligence / Faith. D/C/-/- means Strength D, Dexterity C, no Intelligence or Faith. A dash means that stat adds nothing.
What the letters mean
S 141%+, A 101-140%, B 81-100%, C 51-80%, D 25-50%, E 1-24% bonus. They are ranges, not exact numbers. A few weapons (Balder Side Sword, Uchigatana) show A at +14/+15 even though the listed bonus is 85%, a quirk of the game that players report; the Ledger keeps the sourced letters.
Requirements
the stats you need to use the weapon without a damage penalty. “Two-handed Strength” is the Strength needed when you hold it in both hands, which is lower.
Weight and durability
weight counts toward your equip load; durability is how much use the weapon takes before it needs repair. The game shows no unit for either.
Upgrade tables
Level is the upgrade (+0, +1...). Bonus is the scaling grade at that level. Material and Souls are the cost to reach it. Aux / DR holds the auxiliary figures exactly as the source lists them; the Ledger does not interpret them.
Source volume
which volume of the source wiki the weapon came from; it has no effect on gameplay.

Chaos weapons gain their extra damage from your Humanity, not from stats, so the Bonus column shows dashes. Lightning and Fire paths also show dashes because they have no stat scaling.

Overview

Class
Curved Swords
Source URL
darksouls.wikidot.com
Note
Highest DEX scaling of any curved sword in the game (109%), outperforming both Scimitar and Falchion in raw AR despite lower base damage, offset by very short range. Standard 200 souls/upgrade, still fully buffable (unlike the mechanically similar Gold Tracer). Community consensus (per player comparisons): the best general-use option among the three DEX-curved-sword alternatives (this, Gold Tracer, Quelaag's Furysword) due to combining top DEX scaling, Bleed, and buffability. LIKELY WIKIDOT TYPO (stated, not corrected): Chaos +1 fire resistance reads 36, breaking the incremental pattern (~30.6 expected) that resumes normally at +2.
Volume
vol5

Base stats

Critical
100
Durability
100
Weight
1.5
Reqs
7/20/0/0
DR
45/10/30/30
Stability
30
Frampt souls
50
Aux
Bleed 300
Damage
76/0/0/0
Damage source
backfilled from Standard path, level +0 (not independently stated in the source's Base stats line)

Paths

Standard

Requires
Titanite, Large Ember (+6), Very Large Ember (+11)
Scaling pct
9% STR, 109% DEX

Levels

LvlDmgBonusAux DRMatSouls
076/0/0/0E/A/-/---
183/0/0/0E/A/-/-1 Shard200
291/0/0/0E/A/-/-1 Shard200
398/0/0/0E/A/-/-2 Shard200
4106/0/0/0E/A/-/-2 Shard200
5114/0/0/0E/A/-/-3 Shard200
6121/0/0/0E/A/-/-1 L.Shard200
7129/0/0/0E/A/-/-1 L.Shard200
8136/0/0/0E/A/-/-2 L.Shard200
9144/0/0/0E/A/-/-2 L.Shard200
10152/0/0/0E/A/-/-3 L.Shard200
11159/0/0/0E/A/-/-1 Chunk200
12167/0/0/0E/A/-/-1 Chunk200
13174/0/0/0E/A/-/-2 Chunk200
14182/0/0/0E/A/-/-3 Chunk200
15190/0/0/0E/A/-/-1 Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +6: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +7: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +8: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +9: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +10: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +11: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +12: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +13: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +14: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +15: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Crystal

Requires
Painting Guardian Sword +10, Titanite
Scaling pct
9% STR, 109% DEX
Note
Durability->10, cannot repair

Levels

LvlDmgBonusAux DRMatSouls
0167/0/0/0E/A/-/-1 Chunk200
1174/0/0/0E/A/-/-1 Chunk200
2182/0/0/0E/A/-/-1 Chunk200
3190/0/0/0E/A/-/-2 Chunk200
4197/0/0/0E/A/-/-3 Chunk200
5205/0/0/0E/A/-/-1 Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Lightning

Requires
Painting Guardian Sword +10, Titanite
Note
All stat bonuses removed

Levels

LvlDmgBonusAux DRMatSouls
0136/0/0/136-45/10/30/301 Chunk200
1147/0/0/147-45/10/30/32.41 Chunk200
2158/0/0/158-45/10/30/34.81 Chunk200
3168/0/0/168-45/10/30/37.22 Chunk200
4179/0/0/179-45/10/30/39.63 Chunk200
5190/0/0/190-45/10/30/421 Slab200

Raw

Requires
Painting Guardian Sword +5, Titanite
Scaling pct
7% STR, 81% DEX

Levels

LvlDmgBonusAux DRMatSouls
0130/0/0/0E/B/-/-1 L.Shard200
1139/0/0/0E/B/-/-1 L.Shard200
2147/0/0/0E/B/-/-1 L.Shard200
3156/0/0/0E/B/-/-2 L.Shard200
4165/0/0/0E/B/-/-2 L.Shard200
5174/0/0/0E/B/-/-3 L.Shard200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Magic

Requires
Painting Guardian Sword +5, Green+Blue Titanite
Scaling pct
3% STR, 30% DEX, 85% INT

Levels

LvlDmgBonusAux DRMatSouls
085/93/0/0E/D/B/-1 Green Shard200
191/99/0/0E/D/B/-1 Green Shard200
296/105/0/0E/D/B/-1 Green Shard200
3102/111/0/0E/D/B/-2 Green Shard200
4108/117/0/0E/D/B/-2 Green Shard200
5114/124/0/0E/D/B/-3 Green Shard200
6119/130/0/0E/D/B/-1 Blue Chunk200
7125/136/0/0E/D/B/-1 Blue Chunk200
8131/142/0/0E/D/B/-2 Blue Chunk200
9136/148/0/0E/D/A/-3 Blue Chunk200
10142/155/0/0E/D/A/-1 Blue Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +6: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +7: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +8: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +9: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +10: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Enchanted

Requires
Magic Painting Guardian Sword +5, Blue Titanite
Scaling pct
2% STR, 22% DEX, 83%+ INT

Levels

LvlDmgBonusAux DRMatSouls
0114/122/0/0E/D/B/-1 Blue Chunk200
1118/125/0/0E/D/A/-1 Blue Chunk200
2123/129/0/0E/D/A/-1 Blue Chunk200
3127/132/0/0E/D/A/-2 Blue Chunk200
4132/136/0/0E/D/A/-3 Blue Chunk200
5136/141/0/0E/D/S/-1 Blue Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Divine

Requires
Painting Guardian Sword +5, Green+White Titanite
Scaling pct
3% STR, 42% DEX, 84% FTH
Note
Additional damage multiplier against unholy enemies. Bleed aux retained.

Levels

LvlDmgBonusAux DRMatSouls
076/94/0/0E/D/-/B300/0/110/-1 Green Shard200
181/100/0/0E/D/-/B300/0/110/-1 Green Shard200
286/107/0/0E/D/-/B300/0/110/-1 Green Shard200
391/113/0/0E/D/-/B300/0/110/-2 Green Shard200
496/119/0/0E/D/-/B300/0/110/-2 Green Shard200
5102/126/0/0E/D/-/B300/0/110/-3 Green Shard200
6107/132/0/0E/D/-/B300/0/110/-1 White Chunk200
7112/138/0/0E/D/-/B300/0/110/-1 White Chunk200
8117/144/0/0E/D/-/B300/0/110/-2 White Chunk200
9122/151/0/0E/D/-/B300/0/110/-3 White Chunk200
10127/157/0/0E/D/-/B300/0/110/-1 White Slab200

Occult

Requires
Divine Painting Guardian Sword +5, White Titanite
Scaling pct
3% STR, 39% DEX, 99% FTH
Note
Additional damage multiplier against holy enemies. Bleed aux retained.

Levels

LvlDmgBonusAux DRMatSouls
0104/114/0/0E/D/-/A300/0/-/1101 White Chunk200
1110/119/0/0E/D/-/A300/0/-/1101 White Chunk200
2116/125/0/0E/D/-/A300/0/-/1101 White Chunk200
3122/131/0/0E/D/-/A300/0/-/1102 White Chunk200
4128/136/0/0E/D/-/A300/0/-/1103 White Chunk200
5135/142/0/0E/D/-/A300/0/-/1101 White Slab200

Fire

Requires
Painting Guardian Sword +5, Green+Red Titanite
Note
All stat bonuses removed

Levels

LvlDmgBonusAux DRMatSouls
098/0/98/0-45/10/30/301 Green Shard200
1106/0/106/0-45/10/30.3/301 Green Shard200
2114/0/114/0-45/10/30.6/301 Green Shard200
3121/0/121/0-45/10/30.9/302 Green Shard200
4129/0/129/0-45/10/31.2/302 Green Shard200
5136/0/136/0-45/10/31.5/303 Green Shard200
6145/0/145/0-45/10/31.8/301 Red Chunk200
7155/0/155/0-45/10/32.1/301 Red Chunk200
8164/0/164/0-45/10/32.4/302 Red Chunk200
9173/0/173/0-45/10/32.7/303 Red Chunk200
10182/0/182/0-45/10/33/301 Red Slab200

Chaos

Requires
Fire Painting Guardian Sword +5, Red Titanite
Note
Damage bonus from humanity

Levels

Lvl
0
Dmg
118/0/136/0
Bonus
-
Aux DR
45/10/30/30
Mat
1 Red Chunk
Souls
200
Lvl
1
Dmg
125/0/144/0
Bonus
-
Aux DR
45/10/36/30
Mat
1 Red Chunk
Souls
200
Flag
Cell
aux_dr
Position
3
Listed
36
Neighbor interpolation
30.6
Status
probable source typo
Lvl
2
Dmg
132/0/152/0
Bonus
-
Aux DR
45/10/31.2/30
Mat
1 Red Chunk
Souls
200
Lvl
3
Dmg
138/0/159/0
Bonus
-
Aux DR
45/10/31.8/30
Mat
2 Red Chunk
Souls
200
Lvl
4
Dmg
145/0/167/0
Bonus
-
Aux DR
45/10/32.4/30
Mat
3 Red Chunk
Souls
200
Lvl
5
Dmg
151/0/174/0
Bonus
-
Aux DR
45/10/33/30
Mat
1 Red Slab
Souls
200

Requirements

Str
7
Dex
20
Int
0
Fai
0
Two hand str
5
Requirements source URL
darksouls.wikidot.com
Requirements note
none recorded

Third party motion values

Source
independent third-party research, third-party research tables
Tier
third-party research
Matched generic class
Curved Sword

Acquisition third party

Acquisition raw
Painting Guardian drop
Source
third-party table
Source tier
third-party research
Source note
Transcribed from a third-party table; fragments from adjacent columns removed where present.