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Mimic's LedgerThe DSR Compendium

Light Crossbow

Weapon · canonical reference · data release 2026-09-26

This is the plain-text version of the record. Open the interactive Ledger for the full planner, comparisons and search.

Evidence for this record

Sources: darksouls.wikidot.com

  • Third-party research: Published by an unaffiliated researcher and recorded as their finding.

What these labels mean

How to read this record
Damage
four numbers: physical / magic / fire / lightning. 80/0/0/0 is 80 physical and nothing else.
Scaling grades
four letters in the order Strength / Dexterity / Intelligence / Faith. D/C/-/- means Strength D, Dexterity C, no Intelligence or Faith. A dash means that stat adds nothing.
What the letters mean
S 141%+, A 101-140%, B 81-100%, C 51-80%, D 25-50%, E 1-24% bonus. They are ranges, not exact numbers. A few weapons (Balder Side Sword, Uchigatana) show A at +14/+15 even though the listed bonus is 85%, a quirk of the game that players report; the Ledger keeps the sourced letters.
Requirements
the stats you need to use the weapon without a damage penalty. “Two-handed Strength” is the Strength needed when you hold it in both hands, which is lower.
Weight and durability
weight counts toward your equip load; durability is how much use the weapon takes before it needs repair. The game shows no unit for either.
Upgrade tables
Level is the upgrade (+0, +1...). Bonus is the scaling grade at that level. Material and Souls are the cost to reach it. Aux / DR holds the auxiliary figures exactly as the source lists them; the Ledger does not interpret them.
Source volume
which volume of the source wiki the weapon came from; it has no effect on gameplay.

Chaos weapons gain their extra damage from your Humanity, not from stats, so the Bonus column shows dashes. Lightning and Fire paths also show dashes because they have no stat scaling.

Overview

Class
Crossbows
Source URL
darksouls.wikidot.com
Note
STRUCTURAL CONFIRMATION: only 6 infusion paths exist (Basic, Crystal, Lightning, Magic, Divine, Fire) - no Raw, Enchanted, Occult, or Chaos. Independent confirmation between GENERATED-tier (randomizer logic) and WIKI- tier (page data).
Volume
vol2

Base stats

Durability
150
Weight
3.0
Range
50
Frampt souls
50
Reqs
10/8/0/0
Bow dist rate
0
Damage
50/0/0/0
Damage source
backfilled from Standard path, level +0 (not independently stated in the source's Base stats line)

Paths

Standard

Requires
Titanite

Levels

LvlDmgBonusAux DRMatSouls
050/0/0/0-/-/-/---
185/0/0/0-/-/-/-1 Shard200
2100/0/0/0-/-/-/-1 Shard200
3115/0/0/0-/-/-/-2 Shard200
4130/0/0/0-/-/-/-2 Shard200
5145/0/0/0-/-/-/-3 Shard200
6165/0/0/0-/-/-/-1 L.Shard200
7180/0/0/0-/-/-/-1 L.Shard200
8195/0/0/0-/-/-/-2 L.Shard200
9209/0/0/0-/-/-/-2 L.Shard200
10225/0/0/0-/-/-/-3 L.Shard200
11245/0/0/0-/-/-/-1 Chunk200
12260/0/0/0-/-/-/-1 Chunk200
13275/0/0/0-/-/-/-2 Chunk200
14290/0/0/0-/-/-/-3 Chunk200
15310/0/0/0-/-/-/-1 Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +6: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +7: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +8: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +9: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +10: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +11: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +12: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +13: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +14: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +15: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Crystal

Requires
Light Crossbow +10, Titanite
Note
Durability->15, cannot repair

Levels

LvlDmgBonusAux DRMatSouls
0260/0/0/0-/-/-/-1 Chunk200
1275/0/0/0-/-/-/-1 Chunk200
2290/0/0/0-/-/-/-1 Chunk200
3305/0/0/0-/-/-/-2 Chunk200
4320/0/0/0-/-/-/-3 Chunk200
5340/0/0/0-/-/-/-1 Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Lightning

Requires
Light Crossbow +10, Titanite

Levels

LvlDmgBonusAux DRMatSouls
0140/0/0/130-1 Chunk200
1150/0/0/140-1 Chunk200
2160/0/0/150-1 Chunk200
3170/0/0/160-2 Chunk200
4180/0/0/170-3 Chunk200
5190/0/0/180-1 Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Magic

Requires
Light Crossbow +5, Green+Blue Titanite

Levels

LvlDmgBonusAux DRMatSouls
095/94/0/0-1 Green Shard200
1106/105/0/0-1 Green Shard200
2117/117/0/0-1 Green Shard200
3128/128/0/0-2 Green Shard200
4139/140/0/0-2 Green Shard200
5150/151/0/0-3 Green Shard200
6161/163/0/0-1 Blue Chunk200
7172/174/0/0-1 Blue Chunk200
8183/186/0/0-2 Blue Chunk200
9194/197/0/0-3 Blue Chunk200
10205/210/0/0-1 Blue Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +6: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +7: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +8: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +9: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +10: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Divine

Requires
Light Crossbow +5, Green+White Titanite

Levels

LvlDmgBonusAux DRMatSouls
085/102/0/0-0/0/110/-1 Green Shard200
195/114/0/0-0/0/110/-1 Green Shard200
2105/127/0/0-0/0/110/-1 Green Shard200
3115/139/0/0-0/0/110/-2 Green Shard200
4125/151/0/0-0/0/110/-2 Green Shard200
5136/164/0/0-0/0/110/-3 Green Shard200
6146/176/0/0-0/0/110/-1 White Chunk200
7156/188/0/0-0/0/110/-1 White Chunk200
8166/200/0/0-0/0/110/-2 White Chunk200
9176/213/0/0-0/0/110/-3 White Chunk200
10187/225/0/0-0/0/110/-1 White Slab200

Fire

Requires
Light Crossbow +5, Green+Red Titanite

Levels

LvlDmgBonusAux DRMatSouls
090/0/90/0-1 Green Shard200
1101/0/101/0-1 Green Shard200
2113/0/113/0-1 Green Shard200
3124/0/124/0-2 Green Shard200
4136/0/136/0-2 Green Shard200
5147/0/147/0-3 Green Shard200
6160/0/160/0-1 Red Chunk200
7171/0/171/0-1 Red Chunk200
8183/0/183/0-2 Red Chunk200
9194/0/194/0-3 Red Chunk200
10207/0/207/0-1 Red Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +6: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +7: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +8: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +9: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +10: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Requirements

Str
10
Dex
8
Int
0
Fai
0
Two hand str
7
Requirements source URL
darksouls.wikidot.com
Requirements note
none recorded

Third party motion values

Source
independent third-party research, third-party research tables
Tier
third-party research
Matched generic class
Crossbow

Acquisition third party

Acquisition raw
Undead Burg treasure; Undead soldier drop
Source
third-party table
Source tier
third-party research
Source note
Transcribed from a third-party table; fragments from adjacent columns removed where present.
Layout bleed removed
yes