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Mimic's LedgerThe DSR Compendium

Heavy Crossbow

Weapon · canonical reference · data release 2026-09-26

This is the plain-text version of the record. Open the interactive Ledger for the full planner, comparisons and search.

Evidence for this record

Sources: darksouls.wikidot.com

  • Third-party research: Published by an unaffiliated researcher and recorded as their finding.

What these labels mean

How to read this record
Damage
four numbers: physical / magic / fire / lightning. 80/0/0/0 is 80 physical and nothing else.
Scaling grades
four letters in the order Strength / Dexterity / Intelligence / Faith. D/C/-/- means Strength D, Dexterity C, no Intelligence or Faith. A dash means that stat adds nothing.
What the letters mean
S 141%+, A 101-140%, B 81-100%, C 51-80%, D 25-50%, E 1-24% bonus. They are ranges, not exact numbers. A few weapons (Balder Side Sword, Uchigatana) show A at +14/+15 even though the listed bonus is 85%, a quirk of the game that players report; the Ledger keeps the sourced letters.
Requirements
the stats you need to use the weapon without a damage penalty. “Two-handed Strength” is the Strength needed when you hold it in both hands, which is lower.
Weight and durability
weight counts toward your equip load; durability is how much use the weapon takes before it needs repair. The game shows no unit for either.
Upgrade tables
Level is the upgrade (+0, +1...). Bonus is the scaling grade at that level. Material and Souls are the cost to reach it. Aux / DR holds the auxiliary figures exactly as the source lists them; the Ledger does not interpret them.
Source volume
which volume of the source wiki the weapon came from; it has no effect on gameplay.

Chaos weapons gain their extra damage from your Humanity, not from stats, so the Bonus column shows dashes. Lightning and Fire paths also show dashes because they have no stat scaling.

Overview

Class
Crossbows
Source URL
darksouls.wikidot.com
Note
Same 6-path restriction as Light Crossbow (Basic, Crystal, Lightning, Magic, Divine, Fire only - no Raw, Enchanted, Occult, Chaos).
Volume
vol2

Base stats

Durability
150
Weight
5.0
Range
50
Frampt souls
50
Reqs
14/8/0/0
Bow dist rate
0
Damage
55/0/0/0
Damage source
backfilled from Standard path, level +0 (not independently stated in the source's Base stats line)

Paths

Standard

Requires
Titanite

Levels

LvlDmgBonusAux DRMatSouls
055/0/0/0-/-/-/---
193/0/0/0-/-/-/-1 Shard200
2110/0/0/0-/-/-/-1 Shard200
3126/0/0/0-/-/-/-2 Shard200
4143/0/0/0-/-/-/-2 Shard200
5159/0/0/0-/-/-/-3 Shard200
6181/0/0/0-/-/-/-1 L.Shard200
7198/0/0/0-/-/-/-1 L.Shard200
8214/0/0/0-/-/-/-2 L.Shard200
9230/0/0/0-/-/-/-2 L.Shard200
10247/0/0/0-/-/-/-3 L.Shard200
11269/0/0/0-/-/-/-1 Chunk200
12286/0/0/0-/-/-/-1 Chunk200
13302/0/0/0-/-/-/-2 Chunk200
14319/0/0/0-/-/-/-3 Chunk200
15341/0/0/0-/-/-/-1 Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +6: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +7: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +8: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +9: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +10: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +11: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +12: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +13: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +14: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +15: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Crystal

Requires
Heavy Crossbow +10, Titanite
Note
Durability->15, cannot repair

Levels

LvlDmgBonusAux DRMatSouls
0286/0/0/0-1 Chunk200
1302/0/0/0-1 Chunk200
2319/0/0/0-1 Chunk200
3335/0/0/0-2 Chunk200
4352/0/0/0-3 Chunk200
5374/0/0/0-1 Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Lightning

Requires
Heavy Crossbow +10, Titanite

Levels

LvlDmgBonusAux DRMatSouls
0154/0/0/143-1 Chunk200
1165/0/0/154-1 Chunk200
2176/0/0/165-1 Chunk200
3187/0/0/176-2 Chunk200
4198/0/0/187-3 Chunk200
5209/0/0/198-1 Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Magic

Requires
Heavy Crossbow +5, Green+Blue Titanite

Levels

LvlDmgBonusAux DRMatSouls
0102/103/0/0-1 Green Shard200
1114/116/0/0-1 Green Shard200
2126/128/0/0-1 Green Shard200
3138/141/0/0-2 Green Shard200
4150/153/0/0-2 Green Shard200
5161/166/0/0-3 Green Shard200
6173/179/0/0-1 Blue Chunk200
7185/191/0/0-1 Blue Chunk200
8197/204/0/0-2 Blue Chunk200
9209/216/0/0-3 Blue Chunk200
10221/231/0/0-1 Blue Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +6: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +7: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +8: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +9: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +10: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Divine

Requires
Heavy Crossbow +5, Green+White Titanite

Levels

LvlDmgBonusAux DRMatSouls
092/112/0/0-0/0/110/-1 Green Shard200
1103/126/0/0-0/0/110/-1 Green Shard200
2114/139/0/0-0/0/110/-1 Green Shard200
3125/153/0/0-0/0/110/-2 Green Shard200
4136/166/0/0-0/0/110/-2 Green Shard200
5148/180/0/0-0/0/110/-3 Green Shard200
6159/193/0/0-0/0/110/-1 White Chunk200
7170/207/0/0-0/0/110/-1 White Chunk200
8181/220/0/0-0/0/110/-2 White Chunk200
9192/233/0/0-0/0/110/-3 White Chunk200
10203/247/0/0-0/0/110/-1 White Slab200

Fire

Requires
Heavy Crossbow +5, Green+Red Titanite

Levels

LvlDmgBonusAux DRMatSouls
099/0/99/0-1 Green Shard200
1111/0/111/0-1 Green Shard200
2124/0/124/0-1 Green Shard200
3136/0/136/0-2 Green Shard200
4149/0/149/0-2 Green Shard200
5162/0/162/0-3 Green Shard200
6176/0/176/0-1 Red Chunk200
7188/0/188/0-1 Red Chunk200
8201/0/201/0-2 Red Chunk200
9213/0/213/0-3 Red Chunk200
10228/0/228/0-1 Red Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +6: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +7: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +8: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +9: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +10: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Requirements

Str
14
Dex
8
Int
0
Fai
0
Two hand str
10
Requirements source URL
darksouls.wikidot.com
Requirements note
none recorded

Third party motion values

Source
independent third-party research, third-party research tables
Tier
third-party research
Matched generic class
Crossbow

Acquisition third party

Acquisition raw
Depths treasure
Source
third-party table
Source tier
third-party research
Source note
Transcribed from a third-party table; fragments from adjacent columns removed where present.
Layout bleed removed
yes