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Mimic's LedgerThe DSR Compendium

Halberd

Weapon · canonical reference · data release 2026-09-26

This is the plain-text version of the record. Open the interactive Ledger for the full planner, comparisons and search.

Evidence for this record

Sources: darksouls.wikidot.com

  • Third-party research: Published by an unaffiliated researcher and recorded as their finding.
  • Community data (single source): Reported by one community tester and not cross-checked.

What these labels mean

How to read this record
Damage
four numbers: physical / magic / fire / lightning. 80/0/0/0 is 80 physical and nothing else.
Scaling grades
four letters in the order Strength / Dexterity / Intelligence / Faith. D/C/-/- means Strength D, Dexterity C, no Intelligence or Faith. A dash means that stat adds nothing.
What the letters mean
S 141%+, A 101-140%, B 81-100%, C 51-80%, D 25-50%, E 1-24% bonus. They are ranges, not exact numbers. A few weapons (Balder Side Sword, Uchigatana) show A at +14/+15 even though the listed bonus is 85%, a quirk of the game that players report; the Ledger keeps the sourced letters.
Requirements
the stats you need to use the weapon without a damage penalty. “Two-handed Strength” is the Strength needed when you hold it in both hands, which is lower.
Weight and durability
weight counts toward your equip load; durability is how much use the weapon takes before it needs repair. The game shows no unit for either.
Upgrade tables
Level is the upgrade (+0, +1...). Bonus is the scaling grade at that level. Material and Souls are the cost to reach it. Aux / DR holds the auxiliary figures exactly as the source lists them; the Ledger does not interpret them.
Source volume
which volume of the source wiki the weapon came from; it has no effect on gameplay.

Chaos weapons gain their extra damage from your Humanity, not from stats, so the Bonus column shows dashes. Lightning and Fire paths also show dashes because they have no stat scaling.

Overview

Class
Halberds
Source URL
darksouls.wikidot.com
Note
A pre-infused Crystal Halberd can be found as a Mimic drop in Anor Londo (not crafted via the normal Crystal path). Confirmed ascension source for Lifehunt Scythe: Halberd +10 plus Soul of Priscilla creates the Lifehunt Scythe (see that weapon's own entry). Standard 200 souls/upgrade for all normal infusion paths.
Volume
vol5

Base stats

Critical
100
Durability
200
Weight
6.0
Reqs
16/12/0/0
DR
40/10/30/30
Stability
26
Frampt souls
50
Damage
110/0/0/0
Damage source
backfilled from Standard path, level +0 (not independently stated in the source's Base stats line)

Paths

Standard

Requires
Titanite, Large Ember (+6), Very Large Ember (+11)
Scaling pct
38% STR, 50% DEX

Levels

LvlDmgBonusAux DRMatSouls
0110/0/0/0D/D/-/---
1121/0/0/0D/C/-/-1 Shard200
2132/0/0/0D/C/-/-1 Shard200
3143/0/0/0D/C/-/-2 Shard200
4154/0/0/0D/C/-/-3 Shard200
5165/0/0/0D/C/-/-3 Shard200
6176/0/0/0D/C/-/-1 L.Shard200
7187/0/0/0D/C/-/-1 L.Shard200
8198/0/0/0D/C/-/-2 L.Shard200
9209/0/0/0D/C/-/-2 L.Shard200
10220/0/0/0D/C/-/-3 L.Shard200
11231/0/0/0D/C/-/-1 Chunk200
12242/0/0/0D/C/-/-1 Chunk200
13253/0/0/0D/C/-/-2 Chunk200
14264/0/0/0D/C/-/-3 Chunk200
15275/0/0/0D/C/-/-1 Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +6: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +7: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +8: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +9: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +10: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +11: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +12: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +13: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +14: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +15: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Crystal

Requires
Halberd +10, Titanite
Scaling pct
38% STR, 50% DEX
Note
Durability reduced, cannot repair

Levels

LvlDmgBonusAux DRMatSouls
0242/0/0/0D/D/-/-1 Chunk200
1253/0/0/0D/C/-/-1 Chunk200
2264/0/0/0D/C/-/-1 Chunk200
3275/0/0/0D/C/-/-2 Chunk200
4286/0/0/0D/C/-/-3 Chunk200
5297/0/0/0D/C/-/-1 Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Lightning

Requires
Halberd +10, Titanite
Note
All stat bonuses removed

Levels

LvlDmgBonusAux DRMatSouls
0198/0/0/198-40/10/30/301 Chunk200
1213/0/0/213-40/10/30/32.41 Chunk200
2228/0/0/228-40/10/30/34.81 Chunk200
3244/0/0/244-40/10/30/37.22 Chunk200
4259/0/0/259-40/10/30/39.63 Chunk200
5275/0/0/275-40/10/30/421 Slab200

Raw

Requires
Halberd +5, Titanite
Scaling pct
29% STR, 38% DEX

Levels

LvlDmgBonusAux DRMatSouls
0190/0/0/0D/D/-/-1 L.Shard200
1203/0/0/0D/D/-/-1 L.Shard200
2215/0/0/0D/D/-/-1 L.Shard200
3228/0/0/0D/D/-/-2 L.Shard200
4241/0/0/0D/D/-/-2 L.Shard200
5254/0/0/0D/D/-/-3 L.Shard200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Magic

Requires
Halberd +5, Green+Blue Titanite
Scaling pct
11% STR, 14% DEX, 63% INT

Levels

LvlDmgBonusAux DRMatSouls
0124/133/0/0E/E/C/-1 Green Shard200
1132/142/0/0E/E/C/-1 Green Shard200
2141/151/0/0E/E/C/-1 Green Shard200
3149/160/0/0E/E/C/-2 Green Shard200
4157/169/0/0E/E/C/-2 Green Shard200
5166/178/0/0E/E/C/-3 Green Shard200
6174/186/0/0E/E/C/-1 Blue Chunk200
7182/195/0/0E/E/C/-1 Blue Chunk200
8190/204/0/0E/E/C/-2 Blue Chunk200
9199/213/0/0E/E/C/-3 Blue Chunk200
10207/222/0/0E/E/C/-1 Blue Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +6: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +7: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +8: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +9: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +10: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Enchanted

Requires
Magic Halberd +5, Blue Titanite
Scaling pct
8% STR, 10% DEX, 62%+ INT

Levels

LvlDmgBonusAux DRMatSouls
0166/176/0/0E/E/C/-1 Blue Chunk200
1172/181/0/0E/E/C/-1 Blue Chunk200
2179/186/0/0E/E/B/-1 Blue Chunk200
3185/191/0/0E/E/B/-2 Blue Chunk200
4192/197/0/0E/E/A/-3 Blue Chunk200
5199/204/0/0E/E/A/-1 Blue Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Divine

Requires
Halberd +5, Green+White Titanite
Scaling pct
15% STR, 19% DEX, 63% FTH
Note
Additional damage multiplier against unholy enemies

Levels

LvlDmgBonusAux DRMatSouls
0111/136/0/0E/E/-/C1 Green Shard200
1118/145/0/0E/E/-/C1 Green Shard200
2125/154/0/0E/E/-/C1 Green Shard200
3133/163/0/0E/E/-/C2 Green Shard200
4140/172/0/0E/E/-/C2 Green Shard200
5148/182/0/0E/E/-/C3 Green Shard200
6155/191/0/0E/D/-/C1 White Chunk200
7162/200/0/0E/D/-/C1 White Chunk200
8170/209/0/0E/D/-/C2 White Chunk200
9177/218/0/0E/D/-/C3 White Chunk200
10185/227/0/0E/D/-/C1 White Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +6: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +7: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +8: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +9: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +10: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Occult

Requires
Divine Halberd +5, White Titanite
Scaling pct
14% STR, 18% DEX, 74% FTH
Note
Additional damage multiplier against holy enemies

Levels

LvlDmgBonusAux DRMatSouls
0152/166/0/0E/E/-/B0/0/-/1101 White Chunk200
1161/174/0/0E/E/-/B0/0/-/1101 White Chunk200
2170/182/0/0E/E/-/B0/0/-/1101 White Chunk200
3179/190/0/0E/E/-/B0/0/-/1102 White Chunk200
4188/199/0/0E/D/-/B0/0/-/1103 White Chunk200
5197/207/0/0E/D/-/B0/0/-/1101 White Slab200

Fire

Requires
Halberd +5, Green+Red Titanite
Note
All stat bonuses removed

Levels

LvlDmgBonusAux DRMatSouls
0143/0/143/0-40/10/30/301 Green Shard200
1154/0/154/0-40/10/30.3/301 Green Shard200
2165/0/165/0-40/10/30.6/301 Green Shard200
3176/0/176/0-40/10/30.9/302 Green Shard200
4187/0/187/0-40/10/31.2/302 Green Shard200
5198/0/198/0-40/10/31.5/303 Green Shard200
6211/0/211/0-40/10/31.8/301 Red Chunk200
7224/0/224/0-40/10/32.1/301 Red Chunk200
8237/0/237/0-40/10/32.4/302 Red Chunk200
9250/0/250/0-40/10/32.7/303 Red Chunk200
10264/0/264/0-40/10/33/301 Red Slab200

Chaos

Requires
Fire Halberd +5, Red Titanite
Note
Damage bonus from humanity

Levels

LvlDmgBonusAux DRMatSouls
0172/0/198/0-40/10/30/301 Red Chunk200
1182/0/209/0-40/10/30.6/301 Red Chunk200
2192/0/220/0-40/10/31.2/301 Red Chunk200
3201/0/230/0-40/10/31.8/302 Red Chunk200
4211/0/242/0-40/10/32.4/303 Red Chunk200
5220/0/253/0-40/10/33/301 Red Slab200

Requirements

Str
16
Dex
12
Int
0
Fai
0
Two hand str
11
Requirements source URL
darksouls.wikidot.com
Requirements note
none recorded

Third party motion values

Source
independent third-party research, third-party research tables
Tier
third-party research
Matched generic class
Halberd

Third party frame data

Frame data class
Halberd
Precision
weapon-specific
Tier
single-source community data
Source
Google Doc 'dark_souls_animation_data-1' (KC, aka The Lag Wizard)

Acquisition third party

Acquisition raw
Undead Parish treasure; Mimic drop
Source
third-party table
Source tier
third-party research
Source note
Transcribed from a third-party table; fragments from adjacent columns removed where present.
Layout bleed removed
yes