◈
Mimic's LedgerThe DSR Compendium

Composite Bow

Weapon · canonical reference · data release 2026-09-26

This is the plain-text version of the record. Open the interactive Ledger for the full planner, comparisons and search.

Evidence for this record

Sources: darksouls.wikidot.com

  • Third-party research: Published by an unaffiliated researcher and recorded as their finding.

1 field in this record is marked not documented: the sources checked gave no value, so none is guessed.

What these labels mean

How to read this record
Damage
four numbers: physical / magic / fire / lightning. 80/0/0/0 is 80 physical and nothing else.
Scaling grades
four letters in the order Strength / Dexterity / Intelligence / Faith. D/C/-/- means Strength D, Dexterity C, no Intelligence or Faith. A dash means that stat adds nothing.
What the letters mean
S 141%+, A 101-140%, B 81-100%, C 51-80%, D 25-50%, E 1-24% bonus. They are ranges, not exact numbers. A few weapons (Balder Side Sword, Uchigatana) show A at +14/+15 even though the listed bonus is 85%, a quirk of the game that players report; the Ledger keeps the sourced letters.
Requirements
the stats you need to use the weapon without a damage penalty. “Two-handed Strength” is the Strength needed when you hold it in both hands, which is lower.
Weight and durability
weight counts toward your equip load; durability is how much use the weapon takes before it needs repair. The game shows no unit for either.
Upgrade tables
Level is the upgrade (+0, +1...). Bonus is the scaling grade at that level. Material and Souls are the cost to reach it. Aux / DR holds the auxiliary figures exactly as the source lists them; the Ledger does not interpret them.
Source volume
which volume of the source wiki the weapon came from; it has no effect on gameplay.

Chaos weapons gain their extra damage from your Humanity, not from stats, so the Bonus column shows dashes. Lightning and Fire paths also show dashes because they have no stat scaling.

Overview

Class
Bows
Source URL
darksouls.wikidot.com
Note
Shortest range of any bow (Bow Dist Rate -24), unfit for sniping but strong at close range. Full 10-path standard tree. Same Fire- infusion bug as Long Bow/Short Bow.
Volume
vol4

Base stats

Critical
100
Durability
100
Weight
1.0
Range
38
Frampt souls
50
Reqs
11/12/0/0
Bow dist rate
-24
Damage
55/0/0/0
Damage source
backfilled from Standard path, level +0 (not independently stated in the source's Base stats line)

Paths

Standard

Requires
Titanite, Large Ember (+6), Very Large Ember (+11)
Scaling pct
60% STR, 60% DEX

Levels

LvlDmgBonusAux DRMatSouls
055/0/0/0C/C/-/---
160/0/0/0C/C/-/-1 Shard200
266/0/0/0C/C/-/-1 Shard200
371/0/0/0C/C/-/-2 Shard200
477/0/0/0C/C/-/-2 Shard200
582/0/0/0C/C/-/-3 Shard200
688/0/0/0C/C/-/-1 L.Shard200
793/0/0/0C/C/-/-1 L.Shard200
899/0/0/0C/C/-/-2 L.Shard200
9104/0/0/0C/C/-/-2 L.Shard200
10110/0/0/0C/C/-/-3 L.Shard200
11115/0/0/0C/C/-/-1 Chunk200
12121/0/0/0C/C/-/-1 Chunk200
13126/0/0/0C/C/-/-2 Chunk200
14132/0/0/0C/C/-/-3 Chunk200
15137/0/0/0C/C/-/-1 Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +6: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +7: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +8: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +9: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +10: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +11: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +12: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +13: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +14: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +15: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Crystal

Requires
Composite Bow +10, Titanite
Scaling pct
60% STR, 60% DEX
Note
Durability->10, cannot repair

Levels

LvlDmgBonusAux DRMatSouls
0121/0/0/0C/C/-/-1 Chunk200
1126/0/0/0C/C/-/-1 Chunk200
2132/0/0/0C/C/-/-1 Chunk200
3137/0/0/0C/C/-/-2 Chunk200
4143/0/0/0C/C/-/-3 Chunk200
5148/0/0/0C/C/-/-1 Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Lightning

Requires
Composite Bow +10, Titanite

Levels

LvlDmgBonusAux DRMatSouls
0132/0/0/154-1 Chunk200
1141/0/0/163-1 Chunk200
2151/0/0/173-1 Chunk200
3161/0/0/183-2 Chunk200
4171/0/0/193-3 Chunk200
5181/0/0/203-1 Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Raw

Requires
Composite Bow +5, Titanite
Scaling pct
45% STR, 45% DEX

Levels

LvlDmgBonusAux DRMatSouls
094/0/0/0D/D/-/-1 L.Shard200
1100/0/0/0D/D/-/-1 L.Shard200
2107/0/0/0D/D/-/-1 L.Shard200
3113/0/0/0D/D/-/-2 L.Shard200
4119/0/0/0D/D/-/-2 L.Shard200
5126/0/0/0D/D/-/-3 L.Shard200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Magic

Requires
Composite Bow +5, Green+Blue Titanite
Scaling pct
17% STR, 17% DEX, 86% INT

Levels

LvlDmgBonusAux DRMatSouls
061/67/0/0E/E/B/-1 Green Shard200
165/72/0/0E/E/B/-1 Green Shard200
269/76/0/0E/E/B/-1 Green Shard200
373/81/0/0E/E/B/-2 Green Shard200
477/85/0/0E/E/B/-2 Green Shard200
582/90/0/0E/E/B/-3 Green Shard200
686/94/0/0E/E/B/-1 Blue Chunk200
790/99/0/0E/E/B/-1 Blue Chunk200
894/103/0/0E/E/B/-2 Blue Chunk200
998/108/0/0E/E/A/-1 Blue Chunk200
10102/112/0/0E/E/A/-1 Blue Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +6: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +7: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +8: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +9: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +10: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Enchanted

Requires
Magic Composite Bow +5, Blue Titanite
Scaling pct
12% STR, 12% DEX, 84%+ INT

Levels

LvlDmgBonusAux DRMatSouls
082/88/0/0E/E/B/-1 Blue Chunk200
185/90/0/0E/E/B/-1 Blue Chunk200
288/93/0/0E/E/B/-1 Blue Chunk200
391/95/0/0E/E/A/-2 Blue Chunk200
495/98/0/0E/E/A/-3 Blue Chunk200
598/102/0/0E/E/A/-1 Blue Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Divine

Requires
Composite Bow +5, Green+White Titanite
Scaling pct
23% STR, 23% DEX, 86% FTH
Note
Aux Holy 110

Levels

LvlDmgBonusAux DRMatSouls
055/67/0/0D/D/-/B0/0/110/-1 Green Shard200
159/72/0/0D/D/-/B0/0/110/-1 Green Shard200
262/76/0/0D/D/-/B0/0/110/-1 Green Shard200
366/81/0/0D/D/-/B0/0/110/-2 Green Shard200
470/85/0/0D/D/-/B0/0/110/-2 Green Shard200
574/90/0/0D/D/-/B0/0/110/-3 Green Shard200
677/94/0/0D/D/-/B0/0/110/-1 White Chunk200
781/99/0/0D/D/-/B0/0/110/-1 White Chunk200
885/103/0/0D/D/-/B0/0/110/-2 White Chunk200
988/108/0/0D/D/-/A0/0/110/-3 White Chunk200
1092/112/0/0D/D/-/A0/0/110/-1 White Slab200

Occult

Requires
Divine Composite Bow +5, White Titanite
Scaling pct
22% STR, 22% DEX, 101% FTH
Note
Aux Occult 110

Levels

LvlDmgBonusAux DRMatSouls
076/82/0/0D/D/-/A0/0/-/1101 White Chunk200
180/86/0/0D/D/-/A0/0/-/1101 White Chunk200
285/90/0/0D/D/-/A0/0/-/1101 White Chunk200
389/94/0/0D/D/-/A0/0/-/1102 White Chunk200
494/98/0/0D/D/-/A0/0/-/1103 White Chunk200
598/102/0/0D/D/-/A0/0/-/1101 White Slab200

Fire

Requires
Composite Bow +5, Green+Red Titanite
Note
BUGGED per source page - fire damage effect does not actually apply to arrows fired.

Levels

LvlDmgBonusAux DRMatSouls
082/0/82/0-1 Green Shard200
192/0/92/0-1 Green Shard200
2102/0/102/0-1 Green Shard200
3112/0/112/0-2 Green Shard200
4122/0/122/0-2 Green Shard200
5132/0/132/0-3 Green Shard200
6141/0/141/0-1 Red Chunk200
7151/0/151/0-1 Red Chunk200
8161/0/161/0-2 Red Chunk200
9171/0/171/0-3 Red Chunk200
10181/0/181/0-1 Red Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +6: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +7: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +8: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +9: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +10: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Chaos

Requires
Fire Composite Bow +5, Red Titanite
Note
Damage bonus from humanity

Levels

LvlDmgBonusAux DRMatSouls
091/0/117/0-1 Red Chunk200
198/0/128/0-1 Red Chunk200
2105/0/138/0-1 Red Chunk200
3112/0/149/0-2 Red Chunk200
4120/0/160/0-3 Red Chunk200
5127/0/170/0-1 Red Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Requirements

Str
11
Dex
12
Int
0
Fai
0
Two hand str
not documented
Requirements source URL
darksouls.wikidot.com

Third party motion values

Source
independent third-party research, third-party research tables
Tier
third-party research
Matched generic class
Bow

Acquisition third party

Acquisition raw
New Londo Ruins treasure
Source
third-party table
Source tier
third-party research
Source note
Transcribed from a third-party table; fragments from adjacent columns removed where present.