◈
Mimic's LedgerThe DSR Compendium

Blacksmith Hammer

Weapon · canonical reference · data release 2026-09-26

This is the plain-text version of the record. Open the interactive Ledger for the full planner, comparisons and search.

Evidence for this record

Sources: darksouls.wikidot.com

  • Third-party research: Published by an unaffiliated researcher and recorded as their finding.

What these labels mean

How to read this record
Damage
four numbers: physical / magic / fire / lightning. 80/0/0/0 is 80 physical and nothing else.
Scaling grades
four letters in the order Strength / Dexterity / Intelligence / Faith. D/C/-/- means Strength D, Dexterity C, no Intelligence or Faith. A dash means that stat adds nothing.
What the letters mean
S 141%+, A 101-140%, B 81-100%, C 51-80%, D 25-50%, E 1-24% bonus. They are ranges, not exact numbers. A few weapons (Balder Side Sword, Uchigatana) show A at +14/+15 even though the listed bonus is 85%, a quirk of the game that players report; the Ledger keeps the sourced letters.
Requirements
the stats you need to use the weapon without a damage penalty. “Two-handed Strength” is the Strength needed when you hold it in both hands, which is lower.
Weight and durability
weight counts toward your equip load; durability is how much use the weapon takes before it needs repair. The game shows no unit for either.
Upgrade tables
Level is the upgrade (+0, +1...). Bonus is the scaling grade at that level. Material and Souls are the cost to reach it. Aux / DR holds the auxiliary figures exactly as the source lists them; the Ledger does not interpret them.
Source volume
which volume of the source wiki the weapon came from; it has no effect on gameplay.

Chaos weapons gain their extra damage from your Humanity, not from stats, so the Bonus column shows dashes. Lightning and Fire paths also show dashes because they have no stat scaling.

Overview

Class
Hammers
Source URL
darksouls.wikidot.com
Note
Dropped by Andre of Astora when killed. Shares identical scaling percentages with Reinforced Club (75% STR Basic, 56% Raw, 21/54 Magic, 14/53 Enchanted, 29/54 Divine, 27/63 Occult) despite different base damage progression. Standard 200 souls/upgrade.
Volume
vol5

Base stats

Critical
100
Durability
250
Weight
5.0
Reqs
14/0/0/0
DR
45/10/30/30
Stability
30
Frampt souls
50
Damage
87/0/0/0
Damage source
backfilled from Standard path, level +0 (not independently stated in the source's Base stats line)

Paths

Standard

Requires
Titanite, Large Ember (+6), Very Large Ember (+11)
Scaling pct
75% STR

Levels

LvlDmgBonusAux DRMatSouls
087/0/0/0C/-/-/---
195/0/0/0C/-/-/-1 Shard200
2104/0/0/0C/-/-/-1 Shard200
3113/0/0/0C/-/-/-2 Shard200
4121/0/0/0C/-/-/-2 Shard200
5130/0/0/0C/-/-/-3 Shard200
6139/0/0/0B/-/-/-1 L.Shard200
7147/0/0/0B/-/-/-1 L.Shard200
8156/0/0/0B/-/-/-2 L.Shard200
9165/0/0/0B/-/-/-2 L.Shard200
10174/0/0/0B/-/-/-3 L.Shard200
11182/0/0/0B/-/-/-1 Chunk200
12191/0/0/0B/-/-/-1 Chunk200
13200/0/0/0B/-/-/-2 Chunk200
14208/0/0/0B/-/-/-3 Chunk200
15217/0/0/0B/-/-/-1 Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +6: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +7: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +8: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +9: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +10: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +11: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +12: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +13: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +14: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +15: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Raw

Requires
Blacksmith Hammer +5, Titanite
Scaling pct
56% STR

Levels

LvlDmgBonusAux DRMatSouls
0150/0/0/0C/-/-/-1 L.Shard200
1160/0/0/0C/-/-/-1 L.Shard200
2170/0/0/0C/-/-/-1 L.Shard200
3180/0/0/0C/-/-/-2 L.Shard200
4190/0/0/0C/-/-/-2 L.Shard200
5200/0/0/0C/-/-/-3 L.Shard200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Crystal

Requires
Blacksmith Hammer +10, Titanite
Scaling pct
75% STR
Note
Durability->25, cannot repair

Levels

LvlDmgBonusAux DRMatSouls
0191/0/0/0B/-/-/-1 Chunk200
1200/0/0/0B/-/-/-1 Chunk200
2208/0/0/0B/-/-/-1 Chunk200
3217/0/0/0B/-/-/-2 Chunk200
4226/0/0/0B/-/-/-3 Chunk200
5234/0/0/0B/-/-/-1 Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Lightning

Requires
Blacksmith Hammer +10, Titanite
Note
All stat bonuses removed

Levels

LvlDmgBonusAux DRMatSouls
0156/0/0/156-45/10/30/301 Chunk200
1168/0/0/168-45/10/30/32.41 Chunk200
2180/0/0/180-45/10/30/34.81 Chunk200
3193/0/0/193-45/10/30/37.22 Chunk200
4205/0/0/205-45/10/30/39.63 Chunk200
5217/0/0/217-45/10/30/421 Slab200

Magic

Requires
Blacksmith Hammer +5, Green+Blue Titanite
Scaling pct
21% STR, 54% INT

Levels

LvlDmgBonusAux DRMatSouls
097/106/0/0D/-/C/-1 Green Shard200
1104/113/0/0D/-/C/-1 Green Shard200
2110/120/0/0D/-/C/-1 Green Shard200
3117/127/0/0D/-/C/-2 Green Shard200
4123/134/0/0D/-/C/-2 Green Shard200
5130/142/0/0D/-/C/-3 Green Shard200
6136/149/0/0D/-/C/-1 Blue Chunk200
7143/156/0/0D/-/C/-1 Blue Chunk200
8149/163/0/0D/-/C/-2 Blue Chunk200
9156/170/0/0D/-/C/-3 Blue Chunk200
10162/177/0/0D/-/C/-1 Blue Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +6: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +7: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +8: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +9: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +10: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Enchanted

Requires
Magic Blacksmith Hammer +5, Blue Titanite
Scaling pct
14% STR, 53%+ INT

Levels

LvlDmgBonusAux DRMatSouls
0130/140/0/0E/-/C/-1 Blue Chunk200
1135/144/0/0E/-/C/-1 Blue Chunk200
2140/148/0/0E/-/C/-1 Blue Chunk200
3145/152/0/0E/-/B/-2 Blue Chunk200
4150/156/0/0E/-/B/-3 Blue Chunk200
5156/162/0/0E/-/B/-1 Blue Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Divine

Requires
Blacksmith Hammer +5, Green+White Titanite
Scaling pct
29% STR, 54% FTH
Note
Additional damage multiplier against unholy enemies

Levels

LvlDmgBonusAux DRMatSouls
088/108/0/0D/-/-/C0/0/110/-1 Green Shard200
194/115/0/0D/-/-/C0/0/110/-1 Green Shard200
2100/122/0/0D/-/-/C0/0/110/-1 Green Shard200
3106/129/0/0D/-/-/C0/0/110/-2 Green Shard200
4112/136/0/0D/-/-/C0/0/110/-2 Green Shard200
5118/144/0/0D/-/-/C0/0/110/-3 Green Shard200
6123/151/0/0D/-/-/C0/0/110/-1 White Chunk200
7129/158/0/0D/-/-/C0/0/110/-1 White Chunk200
8135/165/0/0D/-/-/C0/0/110/-2 White Chunk200
9141/172/0/0D/-/-/C0/0/110/-3 White Chunk200
10147/180/0/0D/-/-/C0/0/110/-1 White Slab200

Occult

Requires
Divine Blacksmith Hammer +5, White Titanite
Scaling pct
27% STR, 63% FTH
Note
Additional damage multiplier against holy enemies

Levels

LvlDmgBonusAux DRMatSouls
0120/130/0/0D/-/-/C0/0/-/1101 White Chunk200
1127/136/0/0D/-/-/C0/0/-/1101 White Chunk200
2134/143/0/0D/-/-/C0/0/-/1101 White Chunk200
3141/149/0/0D/-/-/C0/0/-/1102 White Chunk200
4148/156/0/0D/-/-/C0/0/-/1103 White Chunk200
5156/162/0/0D/-/-/C0/0/-/1101 White Slab200

Fire

Requires
Blacksmith Hammer +5, Green+Red Titanite
Note
All stat bonuses removed

Levels

LvlDmgBonusAux DRMatSouls
0113/0/113/0-45/10/30/301 Green Shard200
1121/0/121/0-45/10/30.3/301 Green Shard200
2130/0/130/0-45/10/30.6/301 Green Shard200
3139/0/139/0-45/10/30.9/302 Green Shard200
4147/0/147/0-45/10/31.2/302 Green Shard200
5156/0/156/0-45/10/31.5/303 Green Shard200
6167/0/167/0-45/10/31.8/301 Red Chunk200
7177/0/177/0-45/10/32.1/301 Red Chunk200
8187/0/187/0-45/10/32.4/302 Red Chunk200
9198/0/198/0-45/10/32.7/303 Red Chunk200
10208/0/208/0-45/10/33/301 Red Slab200

Chaos

Requires
Fire Blacksmith Hammer +5, Red Titanite
Note
Damage bonus from humanity, up to 10 soft Humanity

Levels

LvlDmgBonusAux DRMatSouls
0136/0/158/0-45/10/30/301 Red Chunk200
1144/0/167/0-45/10/30.6/301 Red Chunk200
2152/0/176/0-45/10/31.2/301 Red Chunk200
3159/0/184/0-45/10/31.8/302 Red Chunk200
4167/0/193/0-45/10/32.4/303 Red Chunk200
5174/0/202/0-45/10/33/301 Red Slab200

Requirements

Str
14
Dex
0
Int
0
Fai
0
Two hand str
10
Requirements source URL
darksouls.wikidot.com
Requirements note
none recorded

Third party motion values

Source
independent third-party research, third-party research tables
Tier
third-party research
Matched generic class
Hammer/Mace

Acquisition third party

Acquisition raw
Andre of Astora drop
Source
third-party table
Source tier
third-party research
Source note
Transcribed from a third-party table; fragments from adjacent columns removed where present.
Layout bleed removed
yes